![]() ![]() The format of the patch to create is selected from a drop-down in the save dialog. Usage for that is similar to applying a patch. Multipatch features can be created by importing existing 3D models into ArcGIS using geoprocessing tools. ![]() Click the Create Patch button in the corner of the window to switch to patch creation mode. It also includes example code you can reference, or even use directly, in your development efforts. MultiPatch can create patches in the following formats: IPS, BPS, XDelta, PPF and BSDiff. This whitepaper provides in-depth directions and methods for the third option – creating multipatch geometries through ArcObjects programming. By importing data from existing models, such as SketchUp, COLLADA, 3D Studio Max, or OpenFlight.This exercise walks the reader through the process of creating and adding texture to a 3D multipatch feature. ArcGIS 10 introduces a host of new 3D data management and analysis capabilities that enhance 3D analysis. Through certain geoprocessing tools, such as Extrude Between or Layer 3D to Feature Class. The multipatch, Esri's native 3D feature type, is a key element whether working in ArcGlobe or ArcScene.Multipatch features cannot be created interactively using the standard editing user interface, but rather must be constructed by using one of the following methods: The multipatch geometry type is used for storing 3D objects - such as buildings, geological bodies, 3D no-fly zones, etc – in both the geodatabase and shapefile formats. This document demonstrates how you can create the multipatch geometry via ArcObjects. The multipatch geometry type, a geographic information system (GIS) industry standard developed by ESRI in 1997, is used to define the exterior shell representation for 3D objects. ![]()
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